Fast Animation of Lightning Using An Adaptive Mesh
V0.1
This project is an implementation of the paper Fast Animation of Lightning Using An Adaptive Mesh. It includes both the simulation and rendering components described in that paper.
Several pieces of software are used in this project that the respective authors were kind enough to make freely available:
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Mersenne twister (Thanks to Makoto Matsumoto)
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FFTW (Thanks to Matteo Frigo and Steven G. Johnson)
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OpenEXR (Thanks to ILM)
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GLVU (Thanks to Walkthru)
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Antimony (Thanks to Daniel Dunbar and Greg Humphreys)
Theodore Kim, kim@cs.unc.edu, October 2006
Generated on Wed Oct 25 03:19:41 2006 for Lumos by
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